in reply to Re^5: Challenge: Algorithm To Generate Bubble Blast 2 Puzzles With Difficulty
in thread Challenge: Algorithm To Generate Bubble Blast 2 Puzzles With Difficulty

Anonymous Monk,
It was nearly 2 years ago but I seem to recall it was 1 character representing the number of moves and then 30 characters representing the game board (in C, strings are null terminated so 1 + 30 + null = 32). These game boards were generated randomly using Perl.

Cheers - L~R

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