in reply to Reflections on graphic screwing!
There is a question: What is being reflected in the chrome screws?
From a quick overview of the code, it doesn't look like a reflection, but the result of your shading algorithm as it progresses along the y axis:
my $color = ( abs( $newPoint->[A] ) * 256 + (100 - $newY) +);
Which seems odd, since the coloring of each point of a turn should be equal for all turns. Or am I missing something?
Try -M=4 -P=1.5 -S=200 -L=10 substituting above line with:
my $color = ( abs( $newPoint->[A] ) * 256 );
|
|---|
| Replies are listed 'Best First'. | |
|---|---|
|
Re^2: Reflections on graphic screwing!
by BrowserUk (Patriarch) on Apr 02, 2017 at 19:01 UTC |