in reply to Re^2: A data selection problem(in3D).
in thread A data selection problem(in3D).

It is true that the end points lose the darkest and lightest shades -- this is another point I was too lazy to addres, but assumed you could rectify this. That source image only has 200 unique colors in it, and a lot of them are non-gold shades of gray -- this image does not contain a rich color selection -- so interpolation into absent colors is necessary. And your first point (undesired patterns of brightness density) would be addressed by using brightness levels, instead of the densities of unique colors at a similar brightness, to group the "reference" colors (which I was also too lazy to do here).

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Re^4: A data selection problem(in3D).
by BrowserUk (Patriarch) on Apr 08, 2017 at 02:55 UTC
    That source image only has 200 unique colors in it,

    Are we talking about the same "source image"?

    Because this is the one (linked from the root node) that I was referring to, and I find 63889 unique colors in it.

    I then discarded 1119 outliers to concentrate on the 62770 in the upper half of this image.


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