in reply to IO::Socket::SSL GTk2 server and multiple clients

Hi, I fixed the problem which noxxi pointed out, which was that the server would hang in an attempted SSL handshake if a non-ssl client tried to connect. Any more comments or critiques are welcome.

I would also like to know how to give the client a certificate of some sort, so I can use a real verify mode instead of no_verify. I'll keep working on that, and welcome any help anyone can offer. The way I would expect it to work, would be similar to a SSH key connection. The clients would get a key from the server thru whatever means, and use that key to verify the server connection. The details are eluding me. :-(


I'm not really a human, but I play one on earth. ..... an animated JAPH
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