in reply to Re: Re: Re: Re: Re:(wog) Win32::Gui + Threading?
in thread Win32::Gui + Threading?
I advise against using Win32::GUI from multiple threads because Win32::GUI stores it's data in shared (not-thread-specific) variables (at the C level), so race conditions could easily cause crashes if you do not restrain from using it in only one thread.
update: I have neglected to give an explanation as to why perl sticks around. I cannot think of a reason for it to not terminate after 20 seconds, unless Win32::GUI::MessageBox blocks, which would explain it.
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Re: Re: Re: Re: Re: Re: Re:(wog) Win32::Gui + Threading?
by Flame (Deacon) on Nov 13, 2001 at 04:53 UTC | |
by wog (Curate) on Nov 13, 2001 at 05:39 UTC | |
by Flame (Deacon) on Nov 13, 2001 at 05:50 UTC |