in reply to SOAP::Lite Chat

I'm currently working with SOAP::Lite but I don't happen to have that code (the provided Chat.pl file) in front of me at the moment. From what I understand however design wise you could build a single Application that is both a "server" and a "client". It would work like this. User A and User B both run the application. A's app exposes a postMessage() method on port 80 (via SOAP) and Client B's app access this method. On the other end B's app does exactly the same thing, while A access the Method. This should work in general design issues (and I think most of the code is on the www.soaplite.com site) but standard disclaimers apply.

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Re: Re: SOAP::Lite Chat
by dooberwah (Pilgrim) on Dec 25, 2001 at 03:00 UTC
    I think this would work pretty well for a chat application (I think this is bassically how ytalk works). My main problem with it is that I hope to later use relitivly the same code for a multiplayer game (Communications Between a Game Server and Web Front End). This chat program is just my way of learning how to use the SOAP::Lite module.

    -Ben Jacobs (dooberwah)
    "one thing i can tell you is you got to be free"