in reply to Games in Perl
In addition to the stuff mentioned above, for realtimeish games (which is many of them), perl can be terribly slow.
For that matter, even C can be terribly slow; they often have handwirtten assembler for the more time-sensitive parts, even with hardware graphics rendering.
Also, perlscript has a very small audiance -- AFAIK, it's only usable on IE with ActiveState perl installed.
Thanks,
James Mastros,
Just Another Perl Scribe
|
|---|
| Replies are listed 'Best First'. | |
|---|---|
|
Re: Re: Games in Perl
by thunders (Priest) on Jan 10, 2002 at 20:22 UTC | |
by theorbtwo (Prior) on Jan 11, 2002 at 05:36 UTC |