in reply to Games in Perl

In addition to the stuff mentioned above, for realtimeish games (which is many of them), perl can be terribly slow.

For that matter, even C can be terribly slow; they often have handwirtten assembler for the more time-sensitive parts, even with hardware graphics rendering.

Also, perlscript has a very small audiance -- AFAIK, it's only usable on IE with ActiveState perl installed.

Thanks,
James Mastros,
Just Another Perl Scribe

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Re: Re: Games in Perl
by thunders (Priest) on Jan 10, 2002 at 20:22 UTC

    Actually PerlScript can be used server-side as an ASP language for IIS or PWS. Unfortunatly, I don't see much use in ASP for gaming. Perl programs can be converted to Active X controls with ActiveState's PerlCtrl, but I've never tried that. I'm not a big Active X fan.

    There are some fairly simple Tk games out there, This site has more information on Tk Games.

      I stand corrected. (OK, sit corrected, if you want to be technical.)

      Thanks,
      James Mastros,
      Just Another Perl Scribe