in reply to Re: Re: Re: Re: UDP and IO::Socket
in thread UDP and IO::Socket
In the loop, you can then iterate over any readable handles that have been assigned to @read by calling IO::Select, doing with as you wish. As you're using UDP, you don't need to worry about the connection unduly, nor have to close or give a response as the client doesn't wait for anything so you can just discard the client request as you don't want to sleep.
In the code below, the udp socket is added to the list of known waiting input readers,
IO::Select can accept many handles, the server enters an infinite loop, reading any waiting handles in and clearing the queue. It is important to get the non-blocking stuff in so that the server will skip over any hung items, though whether this non-blocking stuff actually works for UDP,( this was munged from a UDP/TCP combined server) and the IO::Select->select ( x,x,x, 1) enforces a 1 second sleep I think.
HTH, I only posted briefly yesterday 'cos I was in a rush, but hope this is clearer..
use POSIX; use IO::Socket; use IO::Select; my $udp = new IO::Socket::INET(LocalAddr => $interface,'LocalPort' +=> $port, 'Proto' => 'udp') or die $!; my $sockin = new IO::Select; my $sockout = new IO::Select; my $sockerr = new IO::Select; $sockin->add($udp); my ($read, $write, $err) = ([],[],[]); while(1) { ($read, $write, $err) = IO::Select->select($sockin, $sockout, $soc +kerr, 1); for my $sock (@$read) { my $data; $sock->recv($data, 1024 * 64, 0); next if $! == EAGAIN() || $! == EWOULDBLOCK(); #---- $! is po +pulated by IO::Socket # client request in $data ---- process as you want } for my $sock (@$write) { # not important } for my $sock (@$err) { # clean up any errors } }
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Re: Re: (5) : UDP and IO::Socket
by toadi (Chaplain) on Jan 16, 2002 at 21:00 UTC | |
by agoth (Chaplain) on Jan 18, 2002 at 14:38 UTC |