in reply to Re: Re: CGI scripts and NMS
in thread CGI scripts and NMS
Personally I don't think that code it too complex. And I think it's better to show beginners slightly more complex but correct code than to show them the code in most existing CGI repositories.
And as for bugs. Well, no-one's perfect. We're not saying that we are. All suggestions will be very welcome on the nms developers mailing list.
--"The first rule of Perl club is you do not talk about
Perl club."
-- Chip Salzenberg
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Re: Re: Re: Re: CGI scripts and NMS
by gellyfish (Monsignor) on Jan 26, 2002 at 23:03 UTC |