in reply to Re: Re: Re: Re: CGI scripts and NMS
in thread CGI scripts and NMS

I don't understand what you're trying to do here. You point out a problem with the code but then say that you've sent in a patch which has been applied and the problem no longer exists.

As I've said before, the nms developers don't claim to be infallible. If there's a problem with our code then please point it out to us and we'll fix it. You could even join the development group and fix it yourself. This is how Open Source is supposed to work.

I really don't understand why you'd publically make claims about the programs containing "security holes that even Matt Wright managed to see" when those security holes no longer exist. What are you trying to achieve?

I'm trying to build up a good reputation for the nms scripts, and having you spreading FUD about them isn't helping much. If you've got a problem with the nms project then please let me know and we can try to deal with it.

--
<http://www.dave.org.uk>

"The first rule of Perl club is you do not talk about Perl club."
-- Chip Salzenberg

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