in reply to speeding up multi-player game with shared memory or MySQL
"Small" is one of those wonderful words whose meaning changes as years go by. Friends claim to be stored 1Mb of stuff using IPC::Sharable with no noticeable performance hit (on a 512Mb box). (My first experience with shared memory was on a box with < 1 Mb of RAM. "Small" has come a way since then.)
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