in reply to RE: Contest Ideas Quest
in thread Contest Ideas Quest

I'd definately be more interested in competing with code :-) All the posts along these lines seem to have been a bit vague, so here are some more specific ideas:

W: Write a perl script to solve a simple 10x10 maze. The maze is generated by a perl module, and the script is only allowed to call functions defined there and the standard perl functions. Access to the data structures from the maze module are strictly forbidden! (The script may only be allowed to 'look' north, south, east or west, to see if there's a wall or not, and 'move' in a direction). The script should travel from an entrance to the center of the maze and out to an exit (different from the entrance)
H: Submitted to homenodes
S: The script that traverses a random selection of mazes in the least number of steps wins
W: The maze module
W: After the contest

And some more ideas along a similar vein:

Hmm, dried up, I have. There are plenty more ideas in this area, though. Knockout competitions in particular would be fun. Prizes could be XP, and maybe an 'awards cabinet' section on the home node (because then you could add runners-up and booby prizes such as 'most obfuscated code', 'shortest correct solution', 'most blatent cheat', 'most compiler warnings' and so forth :-)

Andrew.