in reply to Re: Re: OT: Tile maps
in thread OT: Tile maps

I was thinking more along the lines of a hash:
my %map = ( name => 'foo.map', author => 'baz', width => 250, height => 300, tileset => 'forest', tiles => [ 'dirt1.jpg', # half dirt, half grass 'mud1.jpg', # half dirt, half mud 'grass1.jpg', # grass with a few shrubs 'trees1.jpg', # sparsely populated with trees and many + shrubs 'trees2.jpg', # moderatly populated with trees, less s +hrubs 'trees3.jpg', # heavily populated with trees, sparse s +hrubs 'stream1.jpg', # stream running north/south (variation +1) 'stream2.jpg', # stream running north/south (variation +2) 'stream3.jpg', # stream running northeast/southwest 'stream4.jpg', # stream starts in northeast but winds a +way to the west ], layout => [ [ 1 6 1 0 2 2 3 ], [ 1 7 1 0 2 3 3 ], [ 1 8 1 0 2 3 4 ], [ 6 1 0 2 3 4 5 ], [ 7 1 0 2 3 4 5 ], [ 9 1 0 2 3 4 5 ], [ 1 0 2 3 4 5 5 ], [ 0 2 3 4 5 5 5 ], ], );