in reply to Re: AoA data merging
in thread AoA data merging

The reason it is so complex is that the Point class included here is but a minimalist version that only contains the elements needed to demonstrate this issue, the objects are actually more complex Geo::ShapeFile::Point objects, with much more information than X and Y coordinates. I could have demonstrated this by including the real data, but I think people would frown upon multi-gigabyte nodes :)