in reply to Re: Experiment Generation in perl
in thread Experiment Generation in perl

with the timing issues brought up earlier in the thread it seems like Tk might be hard to get good button-press timings. i have a thought that SDL might be usefull. SDL being a C binding to whatever sub-libs providing a popular cross platform game development layer.

it might be a good way to minimalize things. screen, timing and font and joystick functions all in one place.