in reply to •Re: Event Handling in CGI
in thread Event Handling in CGI

I haven't played with OpenInteract, but I have played with SPOPS, which is the database layer OpenInteract is based on, and personally I found it rather undocumented, and not entirely bugfree. (For example,

$g = SPOPS::DBI->fetch(1); $f = SPOPS::DBI->fetch(1); # same as $g $f->{field} = "oldvalue"; $g->{field} = "newvalue"; print $f->{field}; # prints "oldvalue"! # now you have to guess which will be saved first :-(

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andramoiennepemousapolutropon