in reply to PRNG: Modules/Testing

You might want to look into Math::TrulyRandom, or if you want someone elses computer to do all the work of generating the number, use Math::RandomOrg. (random.org is cool.)

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Re: Re: PRNG: Modules/Testing
by OverlordQ (Hermit) on Jun 01, 2003 at 06:58 UTC
    I've tried Math::TrulyRandom, but it seems to hang during the make test, I might just be impatient, but it takes a long time.

      More specificly, it takes an obscenely long time.

      That's the price you pay to compute your own high quality psuedo-random numbers...

      BUGS
      The random numbers take a long time (in computer terms) to generate, so are only really useful for seeding pseudo random sequence generators.

      ...it would be interesting to see some statistical comparison of using Math::TrulyRandom vs Math::RandomOrg to see if Math::TrulyRandom was worth using (on machines that have net access)