in reply to Re: Re: Re: Re: Re: hash collision DOS
in thread hash collision DOS
The way to determine what is happening inside a hash is evaluating it in scalar context. That gives you the number of buckets being used. tilly wrote a program that uses this feature to generate a list of colliding keys. This algorithm is fast and doesn't depend on reverse engineering the Perl hash algorithm.
I ran some tests on a 10,000 keys generated by tilly's method. Both inserting them into a hash and parsing the query string with CGI. It takes over 20 seconds to parse the query string in the pathological case versus less than a second for 10,000 normal strings. I haven't been willing to wait long enough to let 100,000 strings run. For a sample, here are the first 10 integers that collide and the scalar hash value showing they all go in one bucket.
8 14 22 30 38 46 54 62 70 78 86 1/8
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