in reply to Scripting for Video Games
This has been a problem for me in non-game applications where developers used DirectX/DirectInput for basic input.
An updated Win32 API call exists to provide the needed functionality. I think if you googled DirectInput and SendKeys you'd get some useful info about it. It would require some real work with Win32::API, though.
--Solo
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I think my eyes are getting better. Instead of a big dark blur, I see a big light blur.
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