in reply to Re: Parsing english
in thread Parsing english

Yes, I aspire for the latter.

However I do assume the sentences being typed in would match a logical structure so:

Create some sticks Create a pile of wooden sticks Create a great big pile of burning wooden sticks Create a small bundle of red sticks of dynamite Create a stick of dynamite
All these would (and currently do) work in my parser. However I am working within the confines of creating objects so 'sticks are to be created that are made of wood and grouped into a pile' is outside my 'world view' :-) and ignoerd.. or accuratly 'said' to the other players not acted upon like a 'create' command.

And yes you guessed it:

Create a small white rabbit Put the rabbit on the sticks Put the dynamite on the rabbit etc..
Will also logically be parsed and 'work' so players will see 'a pile of sicks with a small white rabbit on it. On the rabbit is a small bundle of red sticks of dynamite' etc..

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