in reply to Re: Re-use: moderation please.
in thread Re-use: moderation please.

Reducing design times can be a good thing, but not at all costs.

I agree. But the "not at all costs" goes for a lot of things ;-) So it was implied, at least in my mind.

We are not interested in how fast our code is?

Who is the "we" here? Perl Mon(k|ger)s? That's not really your average Perl programmer, is it? In my experience, people only start to worry about efficiency when they have to wait for it when they feel they shouldn't have to wait for it.

..if the need arises I can always change it for code to be reusable (which if the code is simple and modular, not to hard)...

To me, that means you already have taken re-usability into account. Because you make your code modular. Many, many (bad) Perl programmers do not even do that. The simple fact that you use named parameters to subroutines, might be considered catering for re-usability in my book.

This (needing a test-suite, ed) sounds simple, but this is very, very hard.

Yes, but is that a reason not to build test-suites? Without the extensive test-suite that Perl has nowadays, many, many other bugs were caught before 5.8.1 was released. That the fork/srand bug wasn't spotted, was simply because no one had bothered to write a test for it in earlier versions of Perl. Even though specific code was made in earlier versions of Perl to ensure children would get different random sequences. Fortunately, tests are added to test new aspects of Perl whenever they are added to Perl nowadays (generally speaking), but one needs to remain vigilant in that aspect ;-).

... watch the people howl that it's not a "solution in Perl"

I generally don't watch those people. ;-) And whether people howl in the Monastery over a piece of code, is not an indication by itself of good or bad code. "Think for yourself!" ;-)

Liz

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Re: Re-use: moderation please.
by Abigail-II (Bishop) on Oct 14, 2003 at 09:06 UTC
    We are not interested in how fast our code is?
    Who is the "we" here?
    You tell me. It's the same we as in your
    In most cases, we're only interested in whether the car will bring us from A to B (run as expected). We're generally not (as much) interested in how fast it does it, let alone how the car looks. For all we want, it could be a crate with four wheels, if it runs, it runs.

    Perl Mon(k|ger)s? That's not really your average Perl programmer, is it? In my experience, people only start to worry about efficiency when they have to wait for it when they feel they shouldn't have to wait for it.
    I have noticed that many Perl people are obsessed about speed. Whether it's people newbies asking "What is the best way to do X", where if you ask them what "best way" means is "the fastest" way, to seasoned visitors of this site who scold you for using map because for is 3% faster on their particular machine. Why do you think Benchmark is a popular module?

    Most of us programmers are obsessed with speed. Would you buy a 1 GHz CPU if you can get a 2 GHz CPU for just a few Euros more? If so, then you're an exception.

    if the need arises I can always change it for code to be reusable (which if the code is simple and modular, not to hard)
    To me, that means you already have taken re-usability into account. Because you make your code modular.

    Actually, the main reason for making my code modular is for the opposite reason: it makes it easier to throw away code and replace it with something new.

    This (needing a test-suite, ed) sounds simple, but this is very, very hard.
    Yes, but is that a reason not to build test-suites?
    No, I never said anything like that. I just pointed out that even with a mega test suit, you still can't prove that reusing components won't break anything. Or more general: a test suite can prove the existence of a bug, but it can't prove the non-existence of a bug.

    Post some code here that does "$test = `cat file`" or "system 'cp file1 file2'" and watch the people howl that it's not a "solution in Perl".
    And whether people howl in the Monastery over a piece of code, is not an indication by itself of good or bad code.
    While that is true, good or bad code wasn't the point you brought up. What you brought up was:
    Whether this looks nice or not, is basically immaterial.
    I just pointed out that for many people it is important how code looks.

    Abigail