Greetings, fellow monks.
I'm developing an IRC Bot with Perl and
Net::IRC that runs on my personal machine (Windows 2000 Professional, ActivePerl 5.8.0) and I've detected a somewhat odd problem:
When I play an on-line game like Wolfenstein: Enemy Territory the memory usage of wperl.exe jumps from 7.7 Mb to 10.0 Mb and never drops again, unless I kill the bot and start it again.
<UPDATE>
Funny thing: if I play the game again there is no more growth in the memory usage, it stays at 10.0 Mb...
</UPDATE>
I use the standard connection sub of Net::IRC and I have a sub that detects if the bot's IRC connection drops and it's not happening...
Are there any theoretical possibilities for this problem?
Are there any modules that can help me find out the cause for this problem?
I've already been told to use
POE::Component::IRC instead of
Net::IRC, but it's way above my capabilities, so please keep in mind that this is not an option for me.
Thanks in advance for the enlightment, brothers and sisters.
my
($author_nickname, $author_email) = ("DaWolf","erabbott\@terra.com.br")
if ($author_name eq "Er
Galvão Abbott");