in reply to perl in multiple dimensions

I love it! This reminds me of one of my first big programming projects. I was in high school back in '84 and fascinated by non-non-Euclidean geometry, topology, and the like. I found a program written in BASIC for the Apple II e that would display 3-D graphs with hidden-line removal. I rewrote the primary algorithms to display a hypercube and rotate it. Needless to say, that kind of mathematical number crunching on an Apple II e was basically useless and I had to give up. Thanks for bringing back memories!

Incidentally, how would you do hidden-line removal on an n-dimensional object with n>3? Would you have to adopt the perspective of an n-dimensional entity? If anyone cares to tackle that question, be gentle with me. My math skills are a little rusty :)

Cheers,
Ovid

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Update: jimt's response below is one of the funniest posts that I have read in quite a while :)

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RE: (Ovid) RE: perl in multiple dimensions
by jimt (Chaplain) on Sep 11, 2000 at 19:53 UTC
    I see Ovid corrected it, but I think his *original* post was much much funnier:

    I found a program written in BASIC for the Apple II e that would display 3-D graphs with hidden-line removal. I rewrote the primary algorithms to display a hypercube and rotate it. Needless to sayServer Error(Error Id 4592402)!

    The Server Error was due to the brackets, I'm assuming, but the error occurred in the absolute best possible place in his post. :) It reads absolutely perfectly. (I did change the brackets to I's, to get it to post correctly)