I mean that the game script dosn't have a use Term::Cap statement in it, so Perl itself is bringing it in. | [reply] |
I don't think perl will do that. Perhaps you are using some other module that is using Term::Cap? Here are some things that will:
use re 'debugcolor';
#or
use Pod::Text::Termcap;
#or (shell command)
$ pod2text -t
#or
use Term::Readline; # unless ornaments are disabled
If it is coming from Term::Readline, you may be able to disable ornaments by setting an environment variable PERL_RL=" ornaments=0" | [reply] [d/l] [select] |
Oops, sorry, you are right. There wasn't a use statement, but
Term::Cap was called in a statement directly.
$terminal = Tgetent Term::Cap {TERM => undef, OSPEED => 9600};
In case any of you are interested, the game is "textmaze" by robobunny, at textmaze
It's alot of fun considering and it's easy to win. :-) | [reply] [d/l] |