in reply to Re: Re: Fractional dice (more not fewer)
in thread Fractional dice

1 die gives you a flat-line graph (on average). 2 dice give you a tent-shaped graph (points along two straight, diagonal lines that meet at a peak in the middle). More dice give you a bell-shaped graph and the more dice you add, the closer it comes to a true "bell curve".

A bell curve is defined by the shape, not how high or wide it is. Adding more (regular) dice makes the resulting values larger. Instead you can use balanced dice that give values from -2, -1, 0, 1, and 2, for example, or -2.5, -1.5, -0.5, 0.5, 1.5, and 2.5.

- tye        

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Re: Re^3: Fractional dice (more not fewer)
by jweed (Chaplain) on Jan 30, 2004 at 03:56 UTC
    Hmm... I thought that I remembered that a bell curve was defined by a particular function. Sorry, then.



    Code is (almost) always untested.
    http://www.justicepoetic.net/

      Yes, a particular function that is parameterized such that you can make it as high or wide as you need, but it will still hold its shape. No need to apologize.

      - tye