in reply to Rolling DND Dice.
Back on subject, yes, seriously this time. This is just a coincidence. Example to illustrate a point: It's sort of possible that a lottery number could be 1111111111111111, and that's no more likely than it being any other number. Yet if it was all 1's, someone not well versed in Probability might cry foul. If we used something other than base 10, you wouldn't even notice you had a strange average die roll :)
Really, I'd like to see you prove that number through statistics versus the Monte Carlo or Brute Force method. Much more interesting. Of course, being a lazy programmer with a lot of powerful hardware in front of me (who has pretty much forgetten all of his College Stat class), I'd go for the Monte Carlo or Brute Force method myself :)
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Re: Rolling DND Dice.
by Abigail-II (Bishop) on Feb 03, 2004 at 15:02 UTC | |
by larsen (Parson) on Feb 03, 2004 at 21:45 UTC | |
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Re: Re: Rolling DND Dice.
by Anonymous Monk on Feb 03, 2004 at 16:48 UTC | |
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Monte Carlo Method.
by grendelkhan (Sexton) on Feb 04, 2004 at 03:11 UTC | |
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Re: Re: Rolling DND Dice.
by mildside (Friar) on Feb 04, 2004 at 03:59 UTC |