More RPG: the biggest fail is that the game is plain because your characters are plain. Your hero don't even has a name, origin, or a description.
Detailed description of the surroundings, scene and monsters, less plain descriptions of the monsters and not standard monster names (why to have a wild boar when you can have a vampire babirusa instead, or to have a wolf when you can have a ice canyon's wolf?), use your imagination, don't mix very different monsters in unprobable surroundings, and basically, tell a history
More Perl: maybe a sub {} for each monster, a line that shows briefly an image of each monster and a few sound files played at random times, (Use Inline::Files), or a gtk structure of windows and buttons... There is a lot of room to improve and make your game special
In reply to Re: Help making simple RPG game less boring
by pvaldes
in thread Help making simple RPG game less boring
by jms53
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