Just to say that programs that play games don't typically "loop"; they are normally state driven and respond to events instead. The only "loop" is the one containing the event handler(s).
I'm not saying you can't have a loop to restart the game, but it ain't a good way to continue...
In reply to Re: Making a dynamic high scores table
by space_monk
in thread Making a dynamic high scores table
by chickenlips
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