I concur with this method, but I've found it difficult to do in the past without Threads::Shared which has some serious limitations. How else would you share a variable? I'm keenly interested in seeing your methodology...
As far as the OP's question goes, In the past I've pushed the result of a new thread call onto an array, where I reap all the children on exit by coursing through the array and either waiting on them or sending them a nasty signal if necessary. Threads are tricky business... Especially when you're refactoring someone else's older code where they used threads irresponsibly, or at least without regard to how they get reaped.
In reply to Re^3: removing all threads..
by Tommy
in thread removing all threads..
by ISAI student
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