Here's an example module for saved state between script runs. Save it as STATE.pm in one of your Perl library directories...
{ package STATE; use strict; use warnings; use Storable qw( retrieve store ); use constant FILENAME => sprintf '%s.state', $0; sub import { no strict 'refs'; my $p = caller; *{"$p\::STATE"} = (${^STATE}{$p}||={}); } sub BEGIN { %{^STATE} = %{ -f FILENAME ? retrieve FILENAME : {} } } sub END { store \%{^STATE} => FILENAME; } } 1;
Now you can load that module with use STATE. Once loaded, there will be a global hash called %{^STATE} which all modules have access to. Also, within any packages that call use STATE there will also be a hash called %STATE which acts as an alias for %{${^STATE}{(__PACKAGE__)}}.
So you can write a script like this:
#!/usr/bin/perl use STATE; print $STATE{counter}++, "\n";
... and it will retain state between runs, the counter being incremented each time.
It does this in a rather simplistic way, using a state file with the same name as the script, just with ".state" tacked onto the end of the filename.
This is not necessarily how you'd want to do things in a major project (often the permissions of the directory where you keep the script would preclude you from storing the state there!) but serves as a good simple example I think.
In reply to Re: Creating a persistent state for File::Monitor
by tobyink
in thread Creating a persistent state for File::Monitor
by bfnpmsz
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