So, I began to contemplate writing a paper called AI::Prolog::DontBother and kept reading on AI. Then I realized that what was really needed was a rules-based system that was flexible enough to accomodate the way that Perl did things.
It turns out that two people have already done bindings for a very popular and well-established rules-system, called CLIPS
In reply to Expert Systems in Perl : (kywd: Rules-based Perl) by princepawn
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