BACKGROUND: I'm using XML::Compile::Schema to read multiple xsd files and generate a hash of the contents with the template function.

my $xsd=XML::Compile::Schema->new(\@array); my $t= $xsd->template('TREE',$xsd->elements()); print LOG Dumper($t);
The resulting LOG shows:

$VAR1 = { 'attrs' => [], ... 'elems' => [ bless( { 'struct' => [...], 'elems' => [ { ... }, { 'attrs' => [], 'elems' => [ bless( { ' +struct' => [...], ' +elems' => [ + { + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless( { + 'struct' => [ + ... + ], + 'elems' => [ + { + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + 'struct' => [ + + ..., + + 'elems' => [ + + { + + ... + + }, + + { + + ... + + }, + + { + + ... + + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + ..., + + 'elems' => [ + + { + + 'attrs' => [], + + 'elems' => [ + + bless( { + + 'struct' => [...], + + 'elems' => [ + + {...}, + + {...} + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + + ], + + ... + + }, + + { + + ... + + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + 'struct' => [ + + ... + + ], + + 'elems' => [ + + { + + ... + }, + + { + + ... + + }, + + { + + ... + + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + 'struct' => [ + + ... + + ], + + 'elems' => [ + + { + + ... + + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + ... + }, + { + ... + } + ], + 'tag' => 'sequence' + }, 'BLOCK' ) + ], + ... + } + ], ' +tag' => 'sequence' }, +'BLOCK' ) ], ... }, { 'attrs' => [], 'elems' => [ bless( { ' +struct' => [ + ... + ], ' +elems' => [ + { + 'attrs' => [], + 'elems' => [ + bless( { + 'struct' => [ + ... + ], + 'elems' => [ + { + ... + }, + { + ... + }, + { + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + 'struct' => [... ], + + 'elems' => [ + + { + + ... + + }, + + { + + ... + + }, + + { + + ... + + }, + + { + + ... + + }, + + { + + ... } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + + }, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + 'struct' => [...], + + 'elems' => [ + + { ... + }, + + { + + 'attrs' => [], + + 'elems' => [ + + bless( { + + 'struct' => [... + + ], + + 'elems' => [ + + {...}, + + {...}, + + { + + ... + }, + + { + + ... + + }, + + { + + ... + + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + + ], + + ... + + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + ... + }, + { + ... + }, + { + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + 'struct' => [...], + + 'elems' => [ + + { + + 'attrs' => [], + + 'elems' => [ + + bless( { + + 'struct' => [...], + + 'elems' => [ + + { ...}, + + {...}, + + {...} + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + + ], + + ... + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + ... + }, + { + ... + }, + { + ... + } + ], + 'tag' => 'sequence' + }, 'BLOCK' ) + ], + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless( { + 'struct' => [...], + 'elems' => [ + {...}, + {...}, + {...}, + {...}, + {...}, + {...}, + {...} + ], + 'tag' => 'sequence' + }, 'BLOCK' ) + ], + ... + }, + { + 'attrs' => [], + 'elems' => [ + bless( { + 'struct' => [...], + 'elems' => [ + {...}, + {...}, + {...}, + {...}, + { + 'attrs' => [], + 'elems' => [ + bless +( { + + 'struct' => [...], + + 'elems' => [ + + { + + 'attrs' => [], + + 'elems' => [ + + bless( { + + 'struct' => [...], + + 'elems' => [ + + {...}, + + {...} + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + + ], + + ... + + } + + ], + + 'tag' => 'sequence' + + }, 'BLOCK' ) + ], + ... + } + ], + 'tag' => 'sequence' + }, 'BLOCK' ) + ], + ... + } + ], ' +tag' => 'sequence' }, +'BLOCK' ) ], ... }, { 'attrs' => [], 'elems' => [ bless( { ' +struct' => [...], ' +elems' => [ + { + 'attrs' => [], + 'elems' => [ + bless( { + 'struct' => [...], + 'elems' => [ + {...}, + {...}, + {...}, + {...} + ], + 'tag' => 'sequence' + }, 'BLOCK' ) + ], + ... + } + ], ' +tag' => 'sequence' }, +'BLOCK' ) ], ... } ], 'tag' => 'sequence' }, 'BLOCK' ) ], ... };

QUESTION: I've never seen bless used in this context and definitely never nested like this. The concept of bless is still a little obscure to me. I guess I learn the best from example code. Since I haven't found any yet used in this way, I'm completely stumped as to why bless was used and what is the best way to access these elements? I'm able to drill down the structure just like it's a typical HOA, but why bless? I'm assuming bless is doing something special here, but I can't figure it out. Can someone shed some light for me?

UPDATED: original post was cut off for being too long. Abbreviated LOG output.


In reply to Nested Bless within Hash of Arrays by ksublondie

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