unpack "b64", pack "D", 1e-298;
I suspect - but cannot verify as MSC maps long double to double -- that (a part of) the problem is the way you are inspecting the values.
On intel, gcc maps long double to an 80-bit floating point number -- though it may store it in either 12- or 16-bytes for alignment -- and you are only inspecting 64-bits of that 80-bit value.
In reply to Re: When 1e-298L != 1e-298L
by BrowserUk
in thread When 1e-298L != 1e-298L
by syphilis
| For: | Use: | ||
| & | & | ||
| < | < | ||
| > | > | ||
| [ | [ | ||
| ] | ] |