I might make some comments similar to those I made at these links (and the links they link ) Re: Scope of workbook in write excel, Re: Perl MIME parser partially works with my code I wrote (code does not exist , there is no code), Re: RFC: beginner level script improvement (version control), Re: consolidating menu option processing,

stuff how like print/sleep might be shortened to notifyUserWait( $msg, $time );

how you might take @ARGV-uments ... Getopt::Long/Getopt::Declare

how you might pass around a \%universe ... or ... $game->{currentRoom} ...

how if you want to grow your program it makes sense to pass around more arguments and use less globals ... more on scope/strict in Lexical scoping like a fox, Read this if you want to cut your development time in half! and understand that  strict itself confers no benefits; The benefits come from avoidance of the bad practices forbidden by  strict :)

how you might create whateverCommand() generator to make adding rooms easier

how you might switch from code  notifyUserWait() ... somethingElse ... to data [ [ 'notifyUserWait', 'msg', 4 ], [...],...] ... validated data

but those are just ideas that I might need to think more about


In reply to Re: Text Based Perl Game by Anonymous Monk
in thread Text Based Perl Game by spoonman2525

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.