So I've been spurred on by bladx's questions about random images -- it's about time for me to write a module for generating Perlin noise, other forms of coherent noise, fBm noise, multifractals, and so on. Problem is, I don't know where to put it when it's done. Should I see about creating a new Noise:: namespace? Put it in something graphics-related? (All the applications I know of for this stuff are graphics-related.) Should it go in Math::, since all this is about generating numbers with particular properties? Anyone even have an opinion?

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:wq

Edit: chipmunk 2001-08-26


In reply to Fractal/coherent noise namespace (Module naming) by FoxtrotUniform

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