passing DESTROY a new reference to the same object.
Of course it's a new reference. The object only gets destroyed when nothing refers to the object (or when in global destruction), so a reference must be created to pass to DESTROY.
In reply to Re^5: Is this absurd, or have I not RTFM?
by ikegami
in thread Is this absurd, or have I not RTFM?
by petermogensen
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