The real question: I am using wxWidgets here, and am sure they are the source of the trouble. Sometimes when I make my closing actions on the frames - booom, perl interpreter says bye-bye. And sometimes nothing happens? How is it possible - one time program finishes ok, other time - perl interpreter stopped working? Can I really misuse wxWidgets that much, are they so sloppy written?

From my experience, when you get crashes sometimes when running a gui, like Wx, it usually comes down to a timing problem in the eventloop compounded by differing system loads. What I mean is if your code is improperly finishing, by destroying a widget at the wrong time, or whatever, it sometimes will run ok if the gui program has full cpu access, but another time, when the system load is high, the gui's event-loop may get delayed in performing, and an odd crash may occur. It has got to be something in your code, please show it. If it comes when you destroy a frame, it may be possible that a child of that frame isn't destroying itself first, or some other esoteric timing error.


I'm not really a human, but I play one on earth.
Old Perl Programmer Haiku ................... flash japh

In reply to Re: Ooops! Perl interpreter has stopped working by zentara
in thread Ooops! Perl interpreter has stopped working by greenhorn_007

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