An example would be appreciated of growing a dynamic hash for every new widget. The hash will need to store the same data set, yet, is treated uniquely by the GUI even if the selected item(s) is/are the same value. I was thinking of something along these lines:
my $count = 0; my %division{$_} = ( 1 => 'AF', 2 => 'CSS', ); my $addbutton = $f->Button(-text => "Add Chart Blocks", -command => [\&addwidget,$division{$count++}], )->pack(-anchor => +'s');
This way the hash would come in as division1, division2, etc. The counter would increment every time the button is pressed and thus creating a unique hash name based on the event. Does this make some sense? Thanks for all the patience and help thus far.

In reply to Re^4: TK Gui Help by Anonymous Monk
in thread TK Gui Help by GuiPerl

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.