The default engine does not support these jpg images, on Linux at least...

The easiest method without code change is to use the ImageMagick 'convert' cli utility, and convert the .jpg to .tga format.

After conversion this works and is a good demo/starting point for understanding a bit of the opengl stuff.


In reply to Re^4: multiple textures on a cube (opengl example) by Anonymous Monk
in thread multiple textures on a cube (opengl example) by orange

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