Yes, this makes the trick. After changing source code to
#include <pthread.h> #include "EXTERN.h" #include "perl.h" #include "XSUB.h" #include "ppport.h" #undef free #undef malloc void *thread(void *arg) { char *msg = (char*)arg; printf("thread: %s\n", msg); free(msg); return NULL; } MODULE = My PACKAGE = My void test_thread(char *msg) PPCODE: char *thread_arg = malloc((strlen(msg)+1)*sizeof(char)); strcpy(thread_arg, msg); pthread_t tid; pthread_create(&tid, NULL, thread, (void*)thread_arg); void *rv; pthread_join(tid, &rv);
I have no crashes more! And gcc -E says malloc() is malloc() and free() is free().

Now I am wondering is this trick should be done only on Windows?

> the OP is freeing the wrong thing
Why you think so? Freeing memory after malloc(), even in the other thread doesn't looks wrong for me.

In reply to Re^8: XS: free() outside of the main thread causes crash on Windows by OlegG
in thread XS: free() outside of the main thread causes crash on Windows by OlegG

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