Check this link: http://api.metacpan.org/source/BOFTX/Games-Dukedom-v0.1.1/lib/Games/Dukedom.pm

You will see where I use MooX::Struct and later initialize an attribute with StructName->new; in several places.

You can specify a zero-element array with my @array = ();. However, I seem to recall that if you do not provide a value for an attribute in MooX::Struct the element is not created and is in fact undef. But you are using the accessor in your push statement so that shouldn't be a problem.

If I get a break from the kids tonight I'll run your code and see what I can find. (No promises on Halloween, though.)

Update: The actual CPAN docs (which include the module source and an executable) can be found here if you're interested: Games::Dukedom

You must always remember that the primary goal is to drain the swamp even when you are hip-deep in alligators.

In reply to Re^3: Novice problem: How to push a MooX Struct into a list? by boftx
in thread Novice problem: How to push a MooX Struct into a list? by dissident

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