Thanks. The game is a remake of uncharted waters2.
The site libsdl.org offers a few options (SDL1 or SDL2, Runtime Binaries or DEV Libraries ). How should I choose?
I downloaded SDL1's DEV Libraries to 'E:\A Downloads\SDL DEV\SDL-1.2.15' and modified Build.PL in Alien-SDL-1.446 as shown in the following code.
Line 160 was added because SDL_config.h appears under 'E:\A Downloads\SDL DEV\SDL-1.2.15\include' instead of 'bin\sdl-config'.
Result: SDL_INST_DIR could be recognized but SDL_config.h couldn't.
###### code change in Build.pl ########
148 $ENV{SDL_INST_DIR} = 'E:\A Downloads\SDL SOURCE\SDL-1.2.15'; 160 elsif($rv = check_config_script(File::Spec->catdir(@sdlinst, 'inc +lude'))) { push @candidates, $rv; }
###### log ########
checking SDL_INST_DIR env var... yes, E:\A Downloads\SDL DEV\SDL-1.2.15
checking for config script... no
checking for config script... no
checking for config script... no
checking for config script... no
checking for prebuilt binaries... no
You have the following options
:1 Quit installation
In reply to Re^2: Alien::SDL installation on win8
by timewarps1
in thread Alien::SDL installation on win8
by timewarps1
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