Thanks. The game is a remake of uncharted waters2.

The site libsdl.org offers a few options (SDL1 or SDL2, Runtime Binaries or DEV Libraries ). How should I choose?

I downloaded SDL1's DEV Libraries to 'E:\A Downloads\SDL DEV\SDL-1.2.15' and modified Build.PL in Alien-SDL-1.446 as shown in the following code.

Line 160 was added because SDL_config.h appears under 'E:\A Downloads\SDL DEV\SDL-1.2.15\include' instead of 'bin\sdl-config'.

Result: SDL_INST_DIR could be recognized but SDL_config.h couldn't.

###### code change in Build.pl ########

148 $ENV{SDL_INST_DIR} = 'E:\A Downloads\SDL SOURCE\SDL-1.2.15'; 160 elsif($rv = check_config_script(File::Spec->catdir(@sdlinst, 'inc +lude'))) { push @candidates, $rv; }

###### log ########

checking SDL_INST_DIR env var... yes, E:\A Downloads\SDL DEV\SDL-1.2.15

checking for config script... no

checking for config script... no

checking for config script... no

checking for config script... no

checking for prebuilt binaries... no

You have the following options

:

1 Quit installation


In reply to Re^2: Alien::SDL installation on win8 by timewarps1
in thread Alien::SDL installation on win8 by timewarps1

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