Exactly!

Perhaps even worse, in my experience (though it took quite a while for me to fully understand how these problems were being encouraged by the same practice), the focus on accessor generation and constructors that expose attributes (and for adding other functionality with a focus on decorating accessors with before/after/around wrappers) leads to OO design that is focused on attributes first, inheritance second, and interfaces a very distant third. This leads to designs that scale over time much less well (based on my experience with quite a few concrete such designs over multi-year lifespans).

The correct priority to use when doing OO design is interface first, attributes a distant second, and inheritance not at all.

Your new best practices need to refine your old best practices not thwart them. Don't adopt OO practices that go against the more basic best practice of encapsulation (narrow interfaces, data hiding).

Also, data types are of profound importance if you are stuck programming with interfaces using positional parameters. But they quite suck in many ways if you aren't stuck in that way. But I think I'll skip the long rant on that part of the topic at this time.

- tye        


In reply to Re^8: The future of Perl? (encapsulation) by tye
in thread The future of Perl? by BrowserUk

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