It seems to me that you've streamlined the logic in the scoring and it had the effect of looking more for words that were going to clump the graph together, which is pleasing aesthetically. I've run it several times and am very encouraged by the possibilities. To my eye, the scoring for the individual words looks right, but I can't quite follow the logic of the $totalscore. It's going to have to change dramatically in a game with more than one player. With other players, then the logic of who runs out of tiles and and then who gets 5 points deducted per tile can fall better into place
Meanwhile, I've just gotten termux to have enough tools to build the rest of the perl tool chain. I'll regroup and present new challenges in a new thread.
I'm so pleased with the result of this thread that I don't want to jimmy with it much. Thank you.
In reply to Re^9: Inputing vectors into a scrabble-esque game
by Aldebaran
in thread Inputing vectors into a scrabble-esque game
by Aldebaran
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