Eily asked in the CB, here the answer: *

Basically:

The following demo is always resetting, but doesn't need to.

DB<41> @h{a..c,A..C} = (1..3,11..13) DB<42> x \%h 0 HASH(0x33bf940) 'A' => 11 'B' => 12 'C' => 13 'a' => 1 'b' => 2 'c' => 3 DB<43> while (my ($k,$v) = each %h ) { delete $h{$k}; print "$k,$v\n +"; delete $h{uc($k)} } continue {keys %h } c,3 a,1 B,12 b,2

Question to follow ;-P

Cheers Rolf
(addicted to the Perl Programming Language :)
Wikisyntax for the Monastery FootballPerl is like chess, only without the dice

UPDATE

*) this was a root post which was re-parented to the later question. Partly because it toook eily more than 15 min to ask, but mainly because I liked the idea to defy causality! ;-)


In reply to Iterating over hash while deleting elements by LanX
in thread Iterating over an hash while removing keys by Eily

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.