Polymorphism, inheritance, encapsulation and hierarchy I was thinking. With the examples shown in the video, Basque seems to specify the class first and then declares an instance of that class though post-declaration of 'the'. More than that. It also seems to declare 2 classes first and then says what happens to the instance of the subject class. It seems to call objects for both the predeclared classes. I suspect that Basque also allows for multiple inheritance, polymorphism, encapsulation and hierarchy. To be honest I don't know, however from the example given it looks like it could do. My first language is English. I tend to think procedurally. Object orientation when applied well (not through Java) seems an ok way to go. English speakers might gravitate to procedural languages though. I suspect that is true for all Indo-European languages. I'm currently experimenting with the idea of learning multiple languages in parallel through cognates. I'm not a linguist, but my mother could speak 8 languages. I'm not quite sure why LanX thinks that I need to be an Anthologist to look into this sort of thing - people should ignore that comment I think.

In reply to Re^2: The Basques introduced us to object orientation? by betmatt
in thread The Basques introduced us to object orientation? by betmatt

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.