MCE is cool, but just adds a convenient communication layer to adult
child OS
perl processes spawned via
fork. If you want real OS threads (what most of the non-Perl world considers
threads), you'll need to look at something like
Inline::C + OpenMP +
Alien::OpenMP or
PDL::ParallelCPU (
pthreads).
Given what I consider the semantics of map, you may also think about looking at Parallel::ForkManager::Segmented which gives some convenient sugar for chunking up work among child processes (on top of the awesome Parallel::ForkManager - and I think will reuse them without unduly aborting them prematurely (thus saving the overhead of spawning new processes) - and if doesn't maintain an actual pool, you're at lease amortizing the start up time over multiple items processed rather than one new process per item.
> I tried it with various versions of perl (5.16, 5.24, 5.32 and 5.34) and I get similar results
This is because you're likely testing on the same hardware and OS, which means same forking overhead. It's not rocket surgery.
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
| |
For: |
|
Use: |
| & | | & |
| < | | < |
| > | | > |
| [ | | [ |
| ] | | ] |
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.