I don't know your use-case but a roundabout way of utilising GPUs via Perl can be with AI::MXNet
The other way would be to try and Inline::C a Cuda-C program. I am curious if their hello world would work. Warning: my last attempt to inline calls to external libraries with specific header-file naming conventions, failed because of naming clashes, see Inline::CPP + OpenCV = problems
bw, bliako
In reply to Re: Perl GPGPU Modules
by bliako
in thread Perl GPGPU Modules
by kcott
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