I have no idea why my erroneous extra console_events didn't trigger a warning. I went through numerous versions of this thing, trying different stuff. At the time of this version I think I was trying to figure out if actually getting the console events was a blocking or non-blocking call. One other version of the code had a check to see if there was an event at all inside the if statement, then the actual read of the event was the second (now superfluous) one.
In reply to Re^4: Unable to capture mouse events in Win32::Console
by Marshall
in thread Unable to capture mouse events in Win32::Console
by fireblood
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