?? I thought GD::png() was shown to be unsuitable. Unrelated to trouble with tests: I understand the desire to use real-life image, neither too small nor on-the-fly generated gradient, etc. As much as "what else did you expect from Microsoft?" are cheap kind of jokes, consider this: e.g.GD::png() and IM's convert (+ many others I'm sure) produce ~1.2 MB PNG from "CoventryCathedral.jpg", why would your users need to download a ~2,3 MB version for what's really a rather simple module, only because you chose Microsoft Paint for conversion? :-) Actually, this extra megabyte for lossless, decades old codec is quite a "facepalm" thing.
In reply to Re: Stopping tests
by Anonymous Monk
in thread Stopping tests
by Bod
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